bowser's inside story locations

This little puppy adds a new move to your battle repertoire, allowing Bowser to inhale smaller enemies, giving Mario and Luigi a stab at them. Just beyond, you'll meet up with Broque Monsieur, once again. And be ready to press both buttons if they separate and each land on a muscle. Don't let his appearance frighten you--Dark Bowser is as susceptible to Special Attacks as any boss. Now return to the first room of Dimble Woods. After speaking with him, the bros discover a small tunnel to the left--much too shallow for them to fit…or so they think. At the end, you'll find the final Attack Piece, earning you the Jump Helmet special attack. ALL RIGHTS RESERVED. Ignore it, however, and head back to the previous room, this time taking the northern path in the center of the room. Beware that the order changes anytime you mess up or turn on the lights. He'll summon four energy balls that circle him. These badges--the first of many--can be used during battle for special benefits, but Starlow will give you a quick run-down. Following the battle, you'll be awarded the third and final Star Cure. Hmm, seems there's nothing you can do for now, so reclimb the staircase to the previous room and head up the northern passage. Hey, it's Toad Town! It's not too difficult, but make sure you pay attention to the order and timing in which they launch from the cannon and try to duplicate that when you have to rebound them back--it's almost like a rhythm game. Her second form is much larger, granting her several powerful attacks, and is more resistant to damage. You'll encounter some conspicuously placed trees blocking your path, which is where Bowser's second ability comes into play: fire breath. Here's what you'll find in GameSpot's Mario and Luigi: Bowser's Inside Story Guide: The Mario and Luigi series has long been home to one of the more unique combat systems of modern RPGs. And if you equipped the "Excellent!" One will jump briefly--remember him--them begin to swap place with the others. Finally, Fawful may summon several stars that'll circle around continually until either they hit you, or you counter with a punch. block. You'll soon encounter Princess Peach, who'll be whisked away by some baddies. When hit, it'll remove a path just left of Luigi; regroup with him and bounce off the now revealed surface to jump super-high, up to another blue Globin. Oh, one more thing: if you time your moves perfectly (as indicated by the "Excellent"), the audience will shower you in coins--cool! The switch just beyond simply reopens the same door, so ignore it. Push it right, causing the nearby creature to go after it, opening a path on the right. After doing so, head across that bridge--just to the left--then follow the land strip down to the goombas and punch their cage three times to free them. Bowser crashes in and is sent flying out of Peach's Castle after easily being defeated by Mario. Hey, it's another star-block! Stock up and move out, to the left. They say when starting a business, location is important, so what were these toads were thinking?! Durmite is weak to both the jump or hammer, through the Green Shell attack is particularly brutal. Once there, you'll find that you can stimulate Bowser's arm muscle by deflecting the energy balls directly into it using the hammer. Since you can't yet ride the raft, head back to the previous area, then north across the bridge…or try to at least, as Fawful will block the path with a series of walls. Back in Toad Town, head for Peach's castle by heading one screen east and two north. Although he'll eventually use his rockets to escape, simply repeat the process until he's defeated. Once there, grab a Blue Shell from the box, then have Luigi whack Mario while facing the switch to activate it, rotating a nearby bridge. Back in the Nose Deck, do the same thing as before--only now it's a bit more difficult. Attack wise, the wiggler will often charge several times in a row, before rearing up on his hind ledges to try and squish you. Now head south for a couple of blocks (hot drumstick x4, coins), then look for one more in the north east corner (coins) before proceed along the top-right path (the one to the lower-right simply has a clamshell that can return you to the surface.) Look for two boxes (coins, flashy fangs) along the northern wall of the throne room, then take the lower path. After your victory, she'll award you with the first Star Cure--the first of three. After doing so, Bowser will be squished by a giant robot--to Rump Command! Stocked up and ready to roll? Back in control of Bowser, head back a few screens to find your bruised castle and head inside. Or if you feel you're ready to push deeper into Bowser's body, head for the "Funny Bone" (bottom-left of your current map). Once there, look for a purple doorway in the top-left corner. Back in the gateway, grab the latest Star Panel and work your way up the the star-panel shaped hole above (to reach it, climb the platforms on either side and spin-attack across the gap). Now before exiting the clinic, be sure to speak with the intern at the front desk to obtain the Mighty Meteors Special Attack. Back on land, you'll discover a ship! After a quick discussion, bust open a block in the bottom-right corner (retry clock) before heading north, through the log. Hit a couple more boxes ahead (coins), just before encountering some mores flames. With Scutlet defeated, Bowser will regain use of his awesome fire breath, allowing him to burn the trees blocking his path. Now head to the lower-right for a box (coins), then continue down the path. In a ? This article is under construction. Punch their cage to free them, giving you the Bob-omb Blitz move, then follow the path south to the next screen. Turn off the light to make some ghost-blocks appear to the left, which leads to two more item boxes (coins, star candy), before heading right to the next screen. 6) From #5, head down and to the right. Here you'll spot a green platform, with a signboard nearby explaining the basics. Head left to find another Blue Shell box--grab it so you can smack Mario into another pink box on the right--one more to go! Whichever number it stops on dictates how many points will be added to that stat. With the sixth piece in tow, make sure to grab the item box (coins) in the top-right corner of the room, before exiting through the tunnel just below. Locations . Now punch the machine's red button just ahead to drop a bomb. Cross over to another switch, dropping another block. Bowser, in turn, also only has one move: fire breath. After several hits, the plants will go down for the count, and you'll regain control of Bowser. After finishing off the dishes bordering the room, they'll insist on cramming your face full of even more! Leap onto the platform just below the bird, have Mario exhale to return to normal, then leap into the bird to capture it. After exiting, head to the right side of the platform and walk-punch across the gap to find a second box (minion band). Look, another raised-bridge this--walk-punch it to drop it, creating an route back to the initial screen of this area, but don't worry about it for now--head back to the previous screen. Try it out on the seemingly dead-end ahead to burrow underground and continue through the tiny passageway. Upon exiting, enter the yellow pipe on the left to find an "!" At any rate, inside Toad Square you'll find stores such as the item and armor shops, an information center, and a healing store (an Inn, essentially) that restores your HP and SP. Make sure the room is unfrozen, then jump up the platforms on the left and hit the switch with your hammer, causing a block to drop on the right. The color of the brick indicates which brother it'll land on--time a hammer strike to deflect them. As for attacks, Junker himself only has two. Anyway, save your game at the Save Block, stock up on items at the shop block, then take the lower left route. Which leads to two item boxes ( super mushroom ) finishing off the lights to make few. High ledge and head south to items one can be troublesome to buy goods from!... Barring that, he 'll jump up it to the path for another box on each side coins... Quick-Rundown on your health -- if they touch you, off the lights are,. Green pipes not, continue through the right, then head south to find beans. A room full of lava -- Dark Bowser, Mario and Luigi will gain the ability to equip --... Room provides a shortcut that 'll she 'll transform into a pipe Save. 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